The online escape room challenges that comprise this innovative learning resource will address 2 key areas, namely; critical and creative thinking and entrepreneurial spirit. They will also address two other key areas, namely; digital competence and raising cultural awareness. The learning in these two areas will be embedded in the design of the learning resources.
For critical and creative thinking and developing entrepreneurial attributes resources will be developed for 4 different skill levels, namely; introductory, intermediate, advanced and expert. The different levels will ensure that learners can engage with the tools developed regardless of prior educational history and that a sustainable educational experience for learners is provided allowing them to build their skills by advancing through available levels.
This output will be completed by end of February 2020.